Used to contain the properties of all of the various temporal renderers.
[Visual Basic 6.0] Property ComponentSets As IPropertySet
[Visual Basic .NET] Public Property ComponentSets As IPropertySet
[C#] public IPropertySet ComponentSets {get; set;}
[Java] public IPropertySet getComponentSets() throws IOException, AutomationException
[Java] public void setComponentSets( IPropertySet pPropertySet ) throws IOException, AutomationException
[C++] HRESULT get_ComponentSets( IPropertySet** pVal );
[C++] HRESULT put_ComponentSets( IPropertySet* pVal);
Parameters
pVal [out, retval]
pVal is a parameter of type IPropertySet
pVal [in]
pVal is a parameter of type IPropertySet
This property is used to hold the properties that control how the various Child Renderers behave. These properties are presented in a hiearchy of parent children. The top level contains a label identifier, and the top level renderers that the implementation of this interfaces exposes. Each level or child is implemented as a property set object with the following minimum properties.
Minimum Properties:
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Property |
Type |
Description |
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Label |
Read |
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CanLabel |
Read |
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CanDisable |
Read |
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Enabled |
Read/Write |
Enables this feature or renderer. |
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CategoryID |
Read/Write |
Category ID to |
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Object |
Read/Write |
Child object or child renderer |
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DefaultSymbol |
Read/Write |
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PageID |
Read/Write |
Class ID of the property page used to edit this function |
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