Provides access to methods for transforming 3D geometries using either specific parameters or arbitrary transformation objects.
| Description | ||
|---|---|---|
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Move3D | Moves the object by dx, dy and dz along the x, y, and z axes respectively. |
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MoveVector3D | Not currently implemented. |
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ProjectToPlane | Generates a polygon footprint for the object in an arbitrary plane. The footprint may have multiple parts. |
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RotateVector3D | Not currently implemented. |
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Scale3D | Not currently implemented. |
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Transform3D | Not currently implemented. |
| CoClasses and Classes | Description |
|---|---|
| MultiPatch | A collection of surface patches. |
| Path | A sequence of connected segments. |
| Point | An two dimensional point, optionally with measure, height, and ID attributes. |
| Polygon | A collection of rings ordered by their containment relationship; optionally has measure, height and ID attributes. |
| Polyline | An ordered collection of paths; optionally has measure, height and ID attributes. |
| Ring | An area bounded by one, closed sequence of connected segments; optionally has measure, height and ID attributes at each vertex. |
| TriangleFan | A continuous 3D fan of triangles, where each triangle after the first shares an edge with the preceding triangle, and all triangles share a common pivot point. |
| Triangles | |
| TriangleStrip | A continuous 3D strip of triangles, where each triangle after the first shares an edge with the preceding triangle. |