Adds a vertex to a Path, Ring, Polyline, or Polygon; or adds a reference to the input point to a Multipoint, TriangleFan, or TriangleStrip.
[Visual Basic 6.0] Sub AddPoint(
ByVal inPoint As IPoint, _
[before As Variant], _
[after As Variant] _
)
[Visual Basic .NET] Public Sub AddPoint ( _ ByVal inPoint As IPoint, _ [ByRef before As Object], _ [ByRef after As Object] _ )
[C#] public void AddPoint ( IPoint inPoint, ref object before, ref object after );
Optional Values
[Java] public void addPoint ( IPoint inPoint, Object before, Object after ) throws IOException, AutomationException
[C++] HRESULT AddPoint( IPoint* inPoint, VARIANT* before, VARIANT* after );
Parameters
inPoint
inPoint is a parameter of type IPoint
before [optional]
before is a parameter of type VARIANT
To indicate this parameter is undefined pass a reference to a VARIANT with type VT_ERROR and scode value of DISP_E_PARAMNOTFOUND.
after [optional]
after is a parameter of type VARIANT
To indicate this parameter is undefined pass a reference to a VARIANT with type VT_ERROR and scode value of DISP_E_PARAMNOTFOUND.
Adds a Point to a PointCollection. If before and after are omitted, the Point is added to the end of the PointCollection. Additionally, by specifying either the before or after index, the Point can be added at a specific location in the PointCollection.