Indicates if items are rendered in whole pixel or sub pixels.
[Visual Basic 6.0] Property UseSubPixelRendering As Boolean
[Visual Basic .NET] Public Property UseSubPixelRendering As Boolean
[C#] public bool UseSubPixelRendering {get; set;}
[Java] public boolean isUseSubPixelRendering() throws IOException, AutomationException
[Java] public void setUseSubPixelRendering( boolean UseSubPixelRendering ) throws IOException, AutomationException
[C++]
HRESULT get_UseSubPixelRendering(
VARIANT_BOOL* UseSubPixelRendering
);
[C++] HRESULT put_UseSubPixelRendering( VARIANT_BOOL UseSubPixelRendering);
Parameters
UseSubPixelRendering [out, retval]
UseSubPixelRendering is a parameter of type VARIANT_BOOL
UseSubPixelRendering [in]
UseSubPixelRendering is a parameter of type VARIANT_BOOL
When UseSubPixelRendering is set to false (off), the map moves in whole pixels units. When set to true (on), the map is capable of moving in subpixel units.