A 3D Graphics Layer.
| Interfaces | Description |
|---|---|
| IConnectionPointContainer | |
| IGeoDataset | Provides access to members that provide information about a Geographic Dataset. |
| IGraphicsContainer3D | Provides access to members that manipulate the graphics container. |
| IGraphicsLayer | Provides access to members that control the Graphics Layer. |
| IGraphicsSelection | Provides access to members that select 3D graphics. |
| ILayer | Provides access to members that work with all layers. |
| ILayerEffects | Provides access to members that control layer effects. |
| ILayerEvents | Provides access to events that occur when layer visibility changes. |
| ILayerExtensions | Provides access to members that manage layers used by the extensions. |
| IPersistStream | |
| IPublishLayer | Provides access to a layer's report publishing details. |
| Interfaces | Description |
|---|---|
| ISceneRendererEvents (default) | Provides access to events that occur when a scene is rendered. |
| IActiveViewEvents | Provides access to events that occur when the state of the active view changes. |
When working with GraphicsLayer3D's default outbound interface in Visual Basic 6 declare variables as follows: Private WithEvents pGraphicsLayer3D as GraphicsLayer3D
When implementing IActiveViewEvents declare variables as follows:Private WithEvents p as